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Tronex, I just read your post about not being able to upgrade detectors. With best Reply Good karma Bad karma +1 vote It would be nice to make the sound identification an upgrade option to be able to silence it with an option menu or key stroke. Instead of choosing one night vision type the player can select the filter type, maybe an extra menu or key can switch between the 3 options.Īlso it really annoys me the sound the binocular (also the red scopes of OWR) makes when it activates or identifies: I don’t know if it would be possible by scripts, clever key binding or something to change this behaviour like this: handles night vision upgrades, why do I have to choose one type. I always have a problem on how S.T.A.L.K.E.R. As it progresses higher maybe the best can also add-on an extra artefact container, Or can influence a small amount of ammunition (max 100 bullets per type) to stash it lighter or for 0 kg. Low quality Bags can only upgrade very small amount of kg and influence positively / negatively the player’s energy consumption. I'm not sure if this is a general bug (making stashes and pick them up again) or only related to the quick stash key binding function.ĭifferent upgrade options for the qualities of the Backpacks:
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I guess the upgrade values are not or not correctly saved. When I use the "build an instant stash key binding" the Bag loses all its upgrades when I pick it up again. I’m using your mod with OWR patch on a 2kg Backpack with tier level 2: +2g +5% energy regeneration
#S.t.a.l.k.e.r. 2 backpack how to#
I have some suggestions on how to maybe improve the concept.
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Very nice idea, I like the mod very much so fare.
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